Bungie postpones Destiny 2 fixes to “preserve work-life balance” of team

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Bungie has pushed back plans to nerf Destiny 2’s overpowered Lord of Wolves shotgun in order to “preserve work-life balance” for the development team.

In an attempt to address prior balancing issues, a tweak to the Lord of Wolves has instead inadvertently made it deadly in competitive PvP multiplayer instead.

Acknowledging the issue in a recent Bungie update, creative director Luke Smith admitted “the most recent changes to Lord of Wolves created a monster” and the team is looking to reduce the damage resistance later this year. Right now, however, the issue “didn’t rise up to meet the bar of ‘this is broken enough to turn it off in all activities'”.

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